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Free Download Archshaders Vol 2







































If you are new to the world of 3D rendering or want to know more about how to use DirectX 11, then this is the perfect resource for you. This ebook is a collection of tutorials and high-quality textures that will give you an introduction to all of the most useful skills that are key for generating stunning renders. This includes volumetrics, sub surface scattering, reflection mapping and much more!This book has been carefully created by industry experts who have over 30 years combined experience working on visual effects for movies such as Titanic! They know what it takes to make your images look amazing. If you have been looking for a resource with high-quality work from the real professionals, look no further! The tutorials in this book will take you from beginner with little or no knowledge of 3D rendering to an expert ready to take on the most challenging of projects.I can't recommend this book enough, its a must have for any serious 3D Artist. If youre just starting out and have a basic understanding of 2d then this is a great place to start. Its also a great place to go if you want a refresher about vector graphics! Highly recommended!A+ quality work all around. This book is unending in the amount of quality tutorials it contains. There are some very large models and techniques demonstrated in this book, so if you are interested in learning how to build geometry based on these kinds of models, this is a great place to start.First off,as an artist who is just starting out the 3D world these tutorials are an absolute lifesaver. The depth of information that is available on just one model alone is impressive. I have been getting a few hours in each night and have been amazed at what I have learned in such a short amount of time. Not only does this book contain a wealth of information, it is also greatly detailed for beginners. The tutorials in this book cover a wide range of topics with each chapter, allowing the reader to pick and choose from the various topics covered within the book. This book is not just for beginners! If you are an experienced 3D artist looking to improve your lighting techniques or add realism to your models, this is a must-have resource for you as well. The high-quality models that are available within these pages can be used within any scene. This is an amazing resource for any beginner in the game industry. The tutorials provided in this book are easy to follow and very helpful in learning game lighting. It is an excellent book that I would recommend to anybody in the game industry looking to increase their knowledge of lighting. While not specifically about 3D rendering, this e-book goes into great detail on techniques used in 2D art. eccc085e13

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